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Old Nov 17, 2010, 07:17 PM // 19:17   #1
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Default Anet announced GW2 too early.

I personally think they announced GW2 far too early. Say what you will about Blizzard, but they have the right strategy - they never announce anything until they have something to show.

Anet announced GW2 and left us waiting - what, two years, before we saw ANYTHING about the game. That wasn't smart. I understand its normal for a MMO to have several years of development, but announcing the game too early creates feelings of disappointment and apathy when you expect to hear something and dont for a long time.

Now, they finally start showing stuff a year ago - when they should have first announced it. Now instead of waiting a year for GW 2, people have been waiting three. It's bad PR.

A lot of you on this forum might wait another 10 years, but a lot of people just don't care at this point and have moved on. Had they waited, they may have kept those people interested.

Just my thoughts.
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Old Nov 17, 2010, 07:21 PM // 19:21   #2
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See the thing is. People in GW were used to getting a new campaign every couple months.
So if they just stopped without releasing any details people would start speculating anyways. They announced it early yes but things would be just as bad off if they left people in the dark more then they already are.

Also, from what I remember they expected it to be done awhile ago
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Old Nov 17, 2010, 07:26 PM // 19:26   #3
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Belongs on GW2guru, to begin with. That's where all discussion for GW2 goes.

But, to respond to what you said;
Most of the people that you say "just don't care at this point and have moved on" actually care a lot. They just moved to other games while they wait. If they finished everything in GW1 that they needed, then its perfectly understandable that they would move to something else while they wait.
And the reason they announced GW2 3 years ago was because they were releasing GW:EotN. The good selling point they had on it was that EotN would be used to earn early rewards in GW2. Had they not sold it with that pitch, they may not have sold as many copies, meaning they wouldn't have made the money. And that money is probably what they used to hire people to work on GW2. If the sales were bad, it would have taken even longer.
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Old Nov 17, 2010, 07:28 PM // 19:28   #4
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Quote:
Originally Posted by RedDog91 View Post
Belongs on GW2guru, to begin with. That's where all discussion for GW2 goes.
This man is right.
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